Game 145 | York | 1 | Box | Fresh | 3 | Box | London | 5 | Box | Dave Clark Five | 6 | Box | Waterloo | 6 | | Band of Brothers | 6 | | Time | 8 | | As Seen | 5 | |
Abbey Road | 5 | Box | Sticky | 4 | Box | British Beatles | 4 | Box | Kingston | 1 | Box | Desert | 3 | | Pinball | 5 | | Wales | 5 | | House of the RISING | 5 | |
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Game 146 | York | 2 | Box | Fresh | 2 | Box | London | 7 | Box | Dave Clark Five | 3 | Box | Waterloo | 8 | | Band of Brothers | 4 | | Time | 8 | | As Seen | 4 | |
Abbey Road | 2 | Box | Sticky | 2 | Box | British Beatles | 6 | Box | Kingston | 5 | Box | Desert | 4 | | Pinball | 3 | | Wales | 3 | | House of the RISING | 4 | |
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Game 147 | York | 3 | Box | Fresh | 5 | Box* | London | 6 | Box | Dave Clark Five | 4 | Box* | Waterloo | 5 | | Band of Brothers | 4 | | Time | 5 | | As Seen | 5 | |
Abbey Road | 2 | Box | Sticky | 1 | Box | British Beatles | 4 | Box | Kingston | 4 | Box | Desert | 5 | | Pinball | 10 | | Wales | 3 | | House of the RISING | 2 | |
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Game 148 | Fresh | 4 | Box | York | 0 | Box | Dave Clark Five | 3 | Box | London | 7 | Box | Waterloo | 7 | | Band of Brothers | 2 | | Time | 5 | | As Seen | 6 | |
Sticky | 5 | Box | Abbey Road | 4 | Box | Kingston | 9 | Box | British Beatles | 5 | Box | Desert | 6 | | Pinball | 5 | | Wales | 5 | | House of the RISING | 4 | |
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Game 149 | Fresh | 6 | Box | York | 2 | Box | Dave Clark Five | 2 | Box | London | 5 | Box* | Waterloo | 5 | | Band of Brothers | 5 | | Time | 5 | | As Seen | 4 | |
Sticky | 7 | Box* | Abbey Road | 6 | Box | Kingston | 5 | Box | British Beatles | 3 | Box | Desert | 6 | | Pinball | 4 | | Wales | 6 | | House of the RISING | 5 | |
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Game 150 | Fresh | 3 | Box | York | 2 | Box | Dave Clark Five | 5 | Box | London | 3 | Box* | Waterloo | 8 | | Band of Brothers | 4 | | Time | 4 | | As Seen | 2 | |
Sticky | 2 | Box | Abbey Road | 3 | Box | Kingston | 8 | Box | British Beatles | 3 | Box | Desert | 6 | | Pinball | 5 | | Wales | 4 | | House of the RISING | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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