Game 127 | Cosmic | 3 | Box | Ain't Got | 4 | Box | Hipster | 3 | Box | NYC2ATL | 7 | Box | Infinite | 1 | | WHO | 2 | | Upper West Side | 5 | | Nothing from Nothing | 4 | |
Wild | 7 | Box | My Dinghy | 5 | Box | Wayne | 6 | Box | Jerry's | 6 | Box* | The Owls Are | 5 | | Brohm | 3 | | Overdried | 11 | | New York | 7 | |
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Game 128 | Cosmic | 8 | Box | Ain't Got | 4 | Box | Hipster | 6 | Box | NYC2ATL | 3 | Box | Infinite | 2 | | WHO | 3 | | Upper West Side | 5 | | Nothing from Nothing | 4 | |
Wild | 5 | Box | My Dinghy | 6 | Box | Wayne | 4 | Box* | Jerry's | 7 | Box | The Owls Are | 4 | | Brohm | 4 | | Overdried | 5 | | New York | 2 | |
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Game 129 | Cosmic | 5 | Box* | Ain't Got | 9 | Box | Hipster | 4 | Box | NYC2ATL | 1 | Box | Infinite | 4 | | WHO | 5 | | Upper West Side | 6 | | Nothing from Nothing | 5 | |
Wild | 4 | Box* | My Dinghy | 7 | Box | Wayne | 3 | Box | Jerry's | 9 | Box | The Owls Are | 5 | | Brohm | 1 | | Overdried | 5 | | New York | 6 | |
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Game 130 | Infinite | 9 | Box | Brohm | 9 | Box | Overdried | 5 | Box* | New York | 5 | Box | The Owls Are | 7 | | WHO | 8 | | Upper West Side | 4 | | Nothing from Nothing | 3 | |
Cosmic | 4 | Box* | My Dinghy | 6 | Box | Wayne | 5 | Box | Jerry's | 8 | Box | Wild | 5 | | Ain't Got | 3 | | Hipster | 7 | | NYC2ATL | 4 | |
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Game 131 | Infinite | 2 | Box | Brohm | 4 | Box | Overdried | 6 | Box | New York | 3 | Box | The Owls Are | 4 | | WHO | 8 | | Upper West Side | 3 | | Nothing from Nothing | 1 | |
Cosmic | 2 | Box | My Dinghy | 1 | Box | Wayne | 3 | Box | Jerry's | 4 | Box | Wild | 0 | | Ain't Got | 2 | | Hipster | 5 | | NYC2ATL | 1 | |
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Game 132 | Infinite | 4 | Box* | Brohm | 6 | Box | Overdried | 5 | Box | New York | 1 | Box | The Owls Are | 5 | | WHO | 5 | | Upper West Side | 4 | | Nothing from Nothing | 4 | |
Cosmic | 4 | Box | My Dinghy | 2 | Box* | Wayne | 3 | Box | Jerry's | 5 | Box | Wild | 6 | | Ain't Got | 1 | | Hipster | 5 | | NYC2ATL | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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