Game 25 | Infinite | 2 | Box* | WHO | 2 | Box | The Owls Are | 5 | Box | Overdried | 3 | Box | Brohm | 3 | | New York | 5 | | Upper West Side | 6 | | Nothing from Nothing | 1 | |
Cosmic | 2 | Box | Ain't Got | 2 | Box | Wild | 3 | Box | Wayne | 1 | Box | My Dinghy | 6 | | Jerry's | 4 | | Hipster | 2 | | NYC2ATL | 3 | |
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Game 26 | Infinite | 2 | Box | WHO | 4 | Box | The Owls Are | 2 | Box | Overdried | 1 | Box | Brohm | 4 | | New York | 5 | | Upper West Side | 6 | | Nothing from Nothing | 0 | |
Cosmic | 6 | Box | Ain't Got | 2 | Box | Wild | 3 | Box | Wayne | 5 | Box | My Dinghy | 2 | | Jerry's | 1 | | Hipster | 2 | | NYC2ATL | 0 | |
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Game 27 | Infinite | 3 | Box* | WHO | 4 | Box | The Owls Are | 3 | Box | Overdried | 2 | Box | Brohm | 2 | | New York | 3 | | Upper West Side | 4 | | Nothing from Nothing | 3 | |
Cosmic | 5 | Box | Ain't Got | 3 | Box | Wild | 6 | Box | Wayne | 2 | Box* | My Dinghy | 1 | | Jerry's | 4 | | Hipster | 4 | | NYC2ATL | 1 | |
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Game 28 | Ain't Got | 3 | Box | Hipster | 1 | Box* | NYC2ATL | 2 | Box* | Wild | 6 | Box | Infinite | 6 | | WHO | 2 | | Upper West Side | 3 | | Nothing from Nothing | 2 | |
My Dinghy | 2 | Box* | Wayne | 3 | Box | Jerry's | 2 | Box | Cosmic | 3 | Box | The Owls Are | 3 | | Brohm | 5 | | Overdried | 6 | | New York | 4 | |
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Game 29 | Ain't Got | 6 | Box | Hipster | 4 | Box* | NYC2ATL | 3 | Box | Wild | 2 | Box | Infinite | 2 | | WHO | 5 | | Upper West Side | 4 | | Nothing from Nothing | 1 | |
My Dinghy | 2 | Box | Wayne | 9 | Box | Jerry's | 3 | Box* | Cosmic | 4 | Box | The Owls Are | 3 | | Brohm | 3 | | Overdried | 2 | | New York | 5 | |
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Game 30 | Ain't Got | 6 | Box | Hipster | 4 | Box | NYC2ATL | 3 | Box | Wild | 12 | Box | Infinite | 8 | | WHO | 3 | | Upper West Side | 5 | | Nothing from Nothing | 2 | |
My Dinghy | 4 | Box | Wayne | 9 | Box | Jerry's | 4 | Box | Cosmic | 4 | Box | The Owls Are | 2 | | Brohm | 3 | | Overdried | 0 | | New York | 5 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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