Game 121 | Go Richmond | 2 | Box | Kitty Hawk | 2 | Box* | Louisville | 7 | Box | Bronxboro | 5 | Box | Chicago | 6 | | Danbury | 3 | | Chandeliers | 3 | | Reese's | 3 | |
Polo Grounds | 4 | Box | Zephyr Cove | 1 | Box | Maris | 7 | Box | Harlem | 3 | Box* | Genetic | 6 | | Staten Island | 2 | | St. Louis | 2 | | House | 2 | |
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Game 122 | Go Richmond | 5 | Box | Kitty Hawk | 7 | Box | Louisville | 5 | Box | Bronxboro | 4 | Box* | Chicago | 2 | | Danbury | 5 | | Chandeliers | 7 | | Reese's | 3 | |
Polo Grounds | 2 | Box | Zephyr Cove | 1 | Box* | Maris | 5 | Box | Harlem | 4 | Box* | Genetic | 1 | | Staten Island | 2 | | St. Louis | 3 | | House | 5 | |
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Game 123 | Go Richmond | 5 | Box | Kitty Hawk | 8 | Box | Louisville | 3 | Box | Bronxboro | 3 | Box* | Chicago | 6 | | Danbury | 4 | | Chandeliers | 4 | | Reese's | 4 | |
Polo Grounds | 4 | Box | Zephyr Cove | 4 | Box | Maris | 5 | Box | Harlem | 4 | Box | Genetic | 1 | | Staten Island | 2 | | St. Louis | 6 | | House | 2 | |
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Game 124 | Zephyr Cove | 3 | Box | Harlem | 3 | Box | Louisville | 7 | Box | Maris | 0 | Box | Go Richmond | 5 | | Kitty Hawk | 6 | | Polo Grounds | 6 | | Bronxboro | 4 | |
Genetic | 4 | Box | St. Louis | 4 | Box | Danbury | 3 | Box | Staten Island | 4 | Box* | House | 1 | | Chicago | 5 | | Reese's | 8 | | Chandeliers | 5 | |
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Game 125 | Zephyr Cove | 1 | Box | Harlem | 6 | Box | Louisville | 4 | Box | Maris | 4 | Box | Go Richmond | 4 | | Kitty Hawk | 5 | | Polo Grounds | 3 | | Bronxboro | 2 | |
Genetic | 7 | Box | St. Louis | 5 | Box | Danbury | 4 | Box | Staten Island | 5 | Box | House | 14 | | Chicago | 2 | | Reese's | 10 | | Chandeliers | 4 | |
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Game 126 | Zephyr Cove | 3 | Box* | Harlem | 4 | Box | Louisville | 8 | Box | Maris | 7 | Box | Go Richmond | 4 | | Kitty Hawk | 1 | | Polo Grounds | 5 | | Bronxboro | 3 | |
Genetic | 11 | Box | St. Louis | 4 | Box | Danbury | 2 | Box | Staten Island | 5 | Box | House | 4 | | Chicago | 5 | | Reese's | 8 | | Chandeliers | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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