Game 49 | Zephyr Cove | 1 | Box | Polo Grounds | 2 | Box | Maris | 4 | Box | Harlem | 7 | Box | Go Richmond | 7 | | Kitty Hawk | 3 | | Louisville | 3 | | Bronxboro | 3 | |
Genetic | 1 | Box | Reese's | 5 | Box | Staten Island | 1 | Box | St. Louis | 1 | Box | House | 0 | | Chicago | 3 | | Danbury | 2 | | Chandeliers | 4 | |
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Game 50 | Zephyr Cove | 4 | Box | Polo Grounds | 3 | Box | Maris | 2 | Box* | Harlem | 5 | Box | Go Richmond | 5 | | Kitty Hawk | 5 | | Louisville | 1 | | Bronxboro | 4 | |
Genetic | 6 | Box | Reese's | 3 | Box* | Staten Island | 8 | Box | St. Louis | 4 | Box* | House | 2 | | Chicago | 4 | | Danbury | 4 | | Chandeliers | 5 | |
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Game 51 | Zephyr Cove | 4 | Box | Polo Grounds | 5 | Box | Maris | 5 | Box | Harlem | 3 | Box | Go Richmond | 5 | | Kitty Hawk | 8 | | Louisville | 1 | | Bronxboro | 4 | |
Genetic | 3 | Box | Reese's | 4 | Box | Staten Island | 5 | Box | St. Louis | 4 | Box | House | 2 | | Chicago | 3 | | Danbury | 2 | | Chandeliers | 1 | |
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Game 52 | Genetic | 4 | Box* | Staten Island | 2 | Box* | St. Louis | 9 | Box | House | 4 | Box* | Go Richmond | 5 | | Kitty Hawk | 3 | | Louisville | 6 | | Bronxboro | 5 | |
Chicago | 4 | Box | Danbury | 3 | Box* | Chandeliers | 4 | Box | Reese's | 4 | Box | Polo Grounds | 5 | | Zephyr Cove | 2 | | Maris | 6 | | Harlem | 2 | |
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Game 53 | Genetic | 6 | Box | Staten Island | 2 | Box | St. Louis | 1 | Box | House | 5 | Box | Go Richmond | 1 | | Kitty Hawk | 1 | | Louisville | 7 | | Bronxboro | 6 | |
Chicago | 4 | Box | Danbury | 3 | Box* | Chandeliers | 4 | Box | Reese's | 4 | Box | Polo Grounds | 5 | | Zephyr Cove | 2 | | Maris | 5 | | Harlem | 11 | |
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Game 54 | Genetic | 4 | Box | Staten Island | 5 | Box | St. Louis | 3 | Box | House | 3 | Box | Go Richmond | 3 | | Kitty Hawk | 1 | | Louisville | 9 | | Bronxboro | 5 | |
Chicago | 3 | Box | Danbury | 8 | Box | Chandeliers | 4 | Box | Reese's | 6 | Box | Polo Grounds | 1 | | Zephyr Cove | 3 | | Maris | 7 | | Harlem | 0 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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