Game 139 | Monaca | 6 | Box | Punxsutawney | 3 | Box | Brooklyn | 4 | Box | Throwback | 4 | Box | Area 51 | 3 | | Cincinnati | 4 | | Fillmore | 2 | | Arkansas | 5 | |
Louisvile | 1 | Box | Kingston | 10 | Box | Skeleton | 5 | Box | Iowa | 2 | Box | Gentleman | 2 | | Buckeye | 5 | | Cleveland | 6 | | Grocery Store | 1 | |
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Game 140 | Monaca | 0 | Box | Punxsutawney | 4 | Box | Brooklyn | 5 | Box | Throwback | 5 | Box | Area 51 | 7 | | Cincinnati | 0 | | Fillmore | 1 | | Arkansas | 3 | |
Louisvile | 5 | Box | Kingston | 3 | Box | Skeleton | 0 | Box | Iowa | 2 | Box | Gentleman | 2 | | Buckeye | 5 | | Cleveland | 11 | | Grocery Store | 3 | |
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Game 141 | Monaca | 5 | Box | Punxsutawney | 1 | Box | Brooklyn | 6 | Box* | Throwback | 3 | Box | Area 51 | 1 | | Cincinnati | 5 | | Fillmore | 5 | | Arkansas | 2 | |
Louisvile | 3 | Box | Kingston | 4 | Box | Skeleton | 4 | Box | Iowa | 4 | Box | Gentleman | 1 | | Buckeye | 6 | | Cleveland | 6 | | Grocery Store | 5 | |
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Game 142 | Punxsutawney | 6 | Box | Area 51 | 2 | Box | Throwback | 4 | Box | Fillmore | 2 | Box | Monaca | 5 | | Cincinnati | 4 | | Brooklyn | 1 | | Arkansas | 6 | |
Kingston | 5 | Box | Gentleman | 2 | Box | Iowa | 3 | Box | Cleveland | 1 | Box | Louisvile | 3 | | Buckeye | 5 | | Skeleton | 1 | | Grocery Store | 4 | |
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Game 143 | Punxsutawney | 2 | Box | Area 51 | 6 | Box | Throwback | 3 | Box | Fillmore | 5 | Box | Monaca | 4 | | Cincinnati | 3 | | Brooklyn | 1 | | Arkansas | 6 | |
Kingston | 3 | Box | Gentleman | 2 | Box | Iowa | 5 | Box | Cleveland | 6 | Box | Louisvile | 6 | | Buckeye | 3 | | Skeleton | 7 | | Grocery Store | 0 | |
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Game 144 | Punxsutawney | 6 | Box | Area 51 | 1 | Box | Throwback | 9 | Box* | Fillmore | 5 | Box | Monaca | 5 | | Cincinnati | 3 | | Brooklyn | 8 | | Arkansas | 8 | |
Kingston | 4 | Box* | Gentleman | 5 | Box | Iowa | 2 | Box | Cleveland | 5 | Box | Louisvile | 5 | | Buckeye | 6 | | Skeleton | 8 | | Grocery Store | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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