Game 25 | Monaca | 5 | Box | Punxsutawney | 3 | Box | Brooklyn | 3 | Box | Arkansas | 3 | Box | Throwback | 1 | | Fillmore | 4 | | Cincinnati | 8 | | Area 51 | 6 | |
Louisvile | 1 | Box | Kingston | 1 | Box* | Skeleton | 2 | Box | Grocery Store | 5 | Box | Iowa | 7 | | Cleveland | 2 | | Buckeye | 5 | | Gentleman | 2 | |
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Game 26 | Monaca | 2 | Box | Punxsutawney | 1 | Box | Brooklyn | 3 | Box* | Arkansas | 4 | Box | Throwback | 3 | | Fillmore | 2 | | Cincinnati | 4 | | Area 51 | 3 | |
Louisvile | 1 | Box | Kingston | 3 | Box | Skeleton | 1 | Box | Grocery Store | 3 | Box | Iowa | 5 | | Cleveland | 5 | | Buckeye | 7 | | Gentleman | 2 | |
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Game 27 | Monaca | 3 | Box | Punxsutawney | 5 | Box | Brooklyn | 1 | Box | Arkansas | 2 | Box | Throwback | 2 | | Fillmore | 4 | | Cincinnati | 3 | | Area 51 | 4 | |
Louisvile | 4 | Box | Kingston | 2 | Box | Skeleton | 2 | Box | Grocery Store | 2 | Box | Iowa | 6 | | Cleveland | 3 | | Buckeye | 10 | | Gentleman | 5 | |
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Game 28 | Kingston | 6 | Box | Buckeye | 1 | Box | Gentleman | 6 | Box | Skeleton | 4 | Box | Monaca | 2 | | Punxsutawney | 4 | | Cincinnati | 5 | | Area 51 | 5 | |
Iowa | 2 | Box | Grocery Store | 4 | Box | Cleveland | 6 | Box | Louisvile | 1 | Box | Brooklyn | 3 | | Throwback | 3 | | Arkansas | 3 | | Fillmore | 3 | |
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Game 29 | Kingston | 3 | Box | Buckeye | 6 | Box | Gentleman | 1 | Box | Skeleton | 4 | Box | Monaca | 5 | | Punxsutawney | 0 | | Cincinnati | 4 | | Area 51 | 7 | |
Iowa | 2 | Box | Grocery Store | 2 | Box | Cleveland | 4 | Box | Louisvile | 8 | Box | Brooklyn | 7 | | Throwback | 5 | | Arkansas | 5 | | Fillmore | 5 | |
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Game 30 | Kingston | 6 | Box | Buckeye | 3 | Box* | Gentleman | 5 | Box* | Skeleton | 2 | Box | Monaca | 1 | | Punxsutawney | 4 | | Cincinnati | 6 | | Area 51 | 4 | |
Iowa | 10 | Box | Grocery Store | 2 | Box | Cleveland | 2 | Box | Louisvile | 5 | Box* | Brooklyn | 5 | | Throwback | 3 | | Arkansas | 3 | | Fillmore | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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