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Week 22 Schedule - Perfect World League
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Game 127 | Gambler's | 2 | Box | Bone | 2 | Box | Utopia | 5 | Box | Long Island | 3 | Box | Red | 4 | | Oklahoma | 8 | | Bates Motel | 6 | | Arkansas | 4 | |
Large Lenny's | 4 | Box | Erie | 3 | Box | Malta | 9 | Box | Midwest | 3 | Box | Suffolk | 7 | | Lasoda's | 5 | | Rivendell | 4 | | Dexy's | 4 | |
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Game 128 | Gambler's | 5 | Box | Bone | 6 | Box | Utopia | 6 | Box | Long Island | 4 | Box* | Red | 8 | | Oklahoma | 2 | | Bates Motel | 8 | | Arkansas | 3 | |
Large Lenny's | 4 | Box* | Erie | 7 | Box | Malta | 3 | Box* | Midwest | 3 | Box | Suffolk | 5 | | Lasoda's | 5 | | Rivendell | 4 | | Dexy's | 7 | |
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Game 129 | Gambler's | 4 | Box | Bone | 3 | Box | Utopia | 6 | Box* | Long Island | 2 | Box | Red | 6 | | Oklahoma | 6 | | Bates Motel | 7 | | Arkansas | 3 | |
Large Lenny's | 7 | Box | Erie | 6 | Box | Malta | 6 | Box* | Midwest | 6 | Box | Suffolk | 6 | | Lasoda's | 5 | | Rivendell | 7 | | Dexy's | 1 | |
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Game 130 | Red | 3 | Box | Lasoda's | 6 | Box | Rivendell | 7 | Box | Dexy's | 5 | Box* | Suffolk | 8 | | Oklahoma | 4 | | Bates Motel | 5 | | Arkansas | 4 | |
Gambler's | 5 | Box | Erie | 8 | Box | Malta | 3 | Box | Midwest | 10 | Box | Large Lenny's | 4 | | Bone | 5 | | Utopia | 7 | | Long Island | 9 | |
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Game 131 | Red | 0 | Box | Lasoda's | 3 | Box* | Rivendell | 5 | Box | Dexy's | 6 | Box | Suffolk | 6 | | Oklahoma | 4 | | Bates Motel | 1 | | Arkansas | 4 | |
Gambler's | 6 | Box | Erie | 5 | Box | Malta | 3 | Box | Midwest | 0 | Box | Large Lenny's | 2 | | Bone | 4 | | Utopia | 2 | | Long Island | 5 | |
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Game 132 | Red | 3 | Box | Lasoda's | 3 | Box | Rivendell | 4 | Box | Dexy's | 1 | Box | Suffolk | 5 | | Oklahoma | 6 | | Bates Motel | 2 | | Arkansas | 4 | |
Gambler's | 2 | Box | Erie | 6 | Box* | Malta | 5 | Box | Midwest | 3 | Box | Large Lenny's | 4 | | Bone | 5 | | Utopia | 3 | | Long Island | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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