Game 97 | Plastic Ono | 6 | Box | Rome | 3 | Box | Abbey Road | 6 | Box | Sunset | 5 | Box | Hard Days | 5 | | Underground | 5 | | Paperback | 4 | | Penny Lane | 2 | |
Broomall | 3 | Box | London | 3 | Box | In My Life | 6 | Box | Dinkytown | 4 | Box | Big Mack | 6 | | Stu Sutcliffe | 2 | | Ringo's | 4 | | Volkswagon | 9 | |
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Game 98 | Plastic Ono | 5 | Box | Rome | 4 | Box | Abbey Road | 7 | Box | Sunset | 8 | Box | Hard Days | 4 | | Underground | 6 | | Paperback | 1 | | Penny Lane | 5 | |
Broomall | 6 | Box | London | 5 | Box | In My Life | 2 | Box | Dinkytown | 5 | Box | Big Mack | 2 | | Stu Sutcliffe | 3 | | Ringo's | 8 | | Volkswagon | 6 | |
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Game 99 | Plastic Ono | 6 | Box | Rome | 5 | Box* | Abbey Road | 4 | Box | Sunset | 3 | Box | Hard Days | 2 | | Underground | 4 | | Paperback | 5 | | Penny Lane | 7 | |
Broomall | 5 | Box | London | 5 | Box | In My Life | 3 | Box | Dinkytown | 3 | Box | Big Mack | 0 | | Stu Sutcliffe | 3 | | Ringo's | 7 | | Volkswagon | 7 | |
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Game 100 | Plastic Ono | 2 | Box | Rome | 6 | Box* | Abbey Road | 6 | Box | Sunset | 4 | Box | London | 8 | | Broomall | 7 | | In My Life | 3 | | Dinkytown | 6 | |
Penny Lane | 3 | Box | Big Mack | 3 | Box | Stu Sutcliffe | 4 | Box* | Ringo's | 4 | Box | Hard Days | 10 | | Volkswagon | 6 | | Underground | 5 | | Paperback | 3 | |
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Game 101 | Plastic Ono | 4 | Box | Rome | 4 | Box | Abbey Road | 2 | Box | Sunset | 9 | Box | London | 6 | | Broomall | 8 | | In My Life | 11 | | Dinkytown | 0 | |
Penny Lane | 10 | Box | Big Mack | 3 | Box | Stu Sutcliffe | 3 | Box | Ringo's | 4 | Box | Hard Days | 7 | | Volkswagon | 4 | | Underground | 8 | | Paperback | 6 | |
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Game 102 | Plastic Ono | 4 | Box | Rome | 3 | Box | Abbey Road | 4 | Box | Sunset | 7 | Box | London | 3 | | Broomall | 6 | | In My Life | 5 | | Dinkytown | 5 | |
Penny Lane | 5 | Box | Big Mack | 4 | Box | Stu Sutcliffe | 6 | Box | Ringo's | 8 | Box | Hard Days | 7 | | Volkswagon | 2 | | Underground | 7 | | Paperback | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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