Game 55 | Hornsby | 1 | Box | Dave's | 0 | Box | Garreg Mach | 4 | Box | Roswell | 2 | Box | Kylertown | 3 | | Cincinnati | 4 | | Toronto | 5 | | Little Mack | 3 | |
Mars | 5 | Box* | Mojave | 1 | Box | Hobart | 3 | Box | Miguel Cabrera's | 6 | Box | Arkham | 4 | | World War | 7 | | Underwater | 5 | | Jumpin Jack | 7 | |
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Game 56 | Hornsby | 4 | Box | Dave's | 4 | Box* | Garreg Mach | 6 | Box | Roswell | 2 | Box | Kylertown | 5 | | Cincinnati | 3 | | Toronto | 1 | | Little Mack | 5 | |
Mars | 4 | Box | Mojave | 2 | Box | Hobart | 2 | Box* | Miguel Cabrera's | 8 | Box | Arkham | 2 | | World War | 3 | | Underwater | 1 | | Jumpin Jack | 4 | |
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Game 57 | Hornsby | 4 | Box* | Dave's | 5 | Box | Garreg Mach | 2 | Box | Roswell | 2 | Box | Kylertown | 3 | | Cincinnati | 2 | | Toronto | 5 | | Little Mack | 3 | |
Mars | 9 | Box* | Mojave | 5 | Box | Hobart | 2 | Box | Miguel Cabrera's | 7 | Box | Arkham | 8 | | World War | 3 | | Underwater | 4 | | Jumpin Jack | 6 | |
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Game 58 | Hornsby | 8 | Box | Cincinnati | 5 | Box | Garreg Mach | 9 | Box | Little Mack | 4 | Box | Arkham | 3 | | Mojave | 6 | | Mars | 1 | | World War | 2 | |
Toronto | 1 | Box | Roswell | 5 | Box | Kylertown | 3 | Box | Dave's | 5 | Box | Hobart | 3 | | Miguel Cabrera's | 2 | | Underwater | 4 | | Jumpin Jack | 4 | |
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Game 59 | Hornsby | 3 | Box | Cincinnati | 6 | Box | Garreg Mach | 4 | Box | Little Mack | 3 | Box | Arkham | 5 | | Mojave | 5 | | Mars | 3 | | World War | 5 | |
Toronto | 2 | Box | Roswell | 2 | Box | Kylertown | 3 | Box | Dave's | 8 | Box | Hobart | 7 | | Miguel Cabrera's | 6 | | Underwater | 6 | | Jumpin Jack | 3 | |
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Game 60 | Hornsby | 3 | Box | Cincinnati | 7 | Box | Garreg Mach | 4 | Box* | Little Mack | 2 | Box | Arkham | 5 | | Mojave | 4 | | Mars | 3 | | World War | 7 | |
Toronto | 0 | Box | Roswell | 6 | Box | Kylertown | 5 | Box | Dave's | 4 | Box | Hobart | 9 | | Miguel Cabrera's | 3 | | Underwater | 3 | | Jumpin Jack | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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