Game 85 | Shaolin | 1 | Box | Oklahoma | 10 | Box | Total | 4 | Box | Bowery | 4 | Box | Brooklyn | 5 | | California | 0 | | The Thing | 3 | | Coney Island | 6 | |
Long Island | 5 | Box* | Staten Island | 7 | Box | Yogi | 3 | Box* | Midtown | 6 | Box | Hollis | 4 | | Belle Harbor | 8 | | Hostile | 4 | | Manhattan | 1 | |
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Game 86 | Shaolin | 1 | Box | Oklahoma | 6 | Box | Total | 6 | Box | Bowery | 3 | Box | Brooklyn | 6 | | California | 4 | | The Thing | 5 | | Coney Island | 7 | |
Long Island | 7 | Box | Staten Island | 3 | Box | Yogi | 4 | Box | Midtown | 6 | Box | Hollis | 3 | | Belle Harbor | 8 | | Hostile | 7 | | Manhattan | 5 | |
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Game 87 | Shaolin | 3 | Box | Oklahoma | 2 | Box* | Total | 1 | Box | Bowery | 3 | Box | Brooklyn | 6 | | California | 3 | | The Thing | 5 | | Coney Island | 4 | |
Long Island | 5 | Box | Staten Island | 4 | Box* | Yogi | 3 | Box | Midtown | 5 | Box* | Hollis | 3 | | Belle Harbor | 3 | | Hostile | 13 | | Manhattan | 4 | |
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Game 88 | Manhattan | 5 | Box | Hollis | 5 | Box | The Thing | 4 | Box | Coney Island | 5 | Box | Brooklyn | 6 | | California | 8 | | Belle Harbor | 8 | | Hostile | 3 | |
Shaolin | 2 | Box | Staten Island | 4 | Box* | Bowery | 5 | Box | Long Island | 3 | Box | Oklahoma | 6 | | Total | 3 | | Yogi | 10 | | Midtown | 4 | |
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Game 89 | Manhattan | 4 | Box* | Hollis | 2 | Box | The Thing | 4 | Box | Coney Island | 3 | Box | Brooklyn | 3 | | California | 4 | | Belle Harbor | 3 | | Hostile | 6 | |
Shaolin | 3 | Box | Staten Island | 4 | Box | Bowery | 7 | Box | Long Island | 2 | Box | Oklahoma | 7 | | Total | 2 | | Yogi | 5 | | Midtown | 4 | |
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Game 90 | Manhattan | 5 | Box* | Hollis | 6 | Box | The Thing | 3 | Box* | Coney Island | 5 | Box* | Brooklyn | 4 | | California | 8 | | Belle Harbor | 4 | | Hostile | 4 | |
Shaolin | 4 | Box | Staten Island | 2 | Box | Bowery | 7 | Box | Long Island | 2 | Box* | Oklahoma | 3 | | Total | 3 | | Yogi | 5 | | Midtown | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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