Game 91 | Wayne | | | Pass Me | | | Gotham City | | | Holy Batmobile | | | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | |
Biff, Bam, | | | Don't Play Poker | | | Boys | | | Kersh & Trouty | | | Winged | | | Matterhorn | | | Bat | | | Brinkley | | |
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Game 92 | Wayne | | | Pass Me | | | Gotham City | | | Holy Batmobile | | | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | |
Biff, Bam, | | | Don't Play Poker | | | Boys | | | Kersh & Trouty | | | Winged | | | Matterhorn | | | Bat | | | Brinkley | | |
|
Game 93 | Wayne | | | Pass Me | | | Gotham City | | | Holy Batmobile | | | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | |
Biff, Bam, | | | Don't Play Poker | | | Boys | | | Kersh & Trouty | | | Winged | | | Matterhorn | | | Bat | | | Brinkley | | |
|
Game 94 | Bat | | | Waterbury | | | Winged | | | Atmospheric | | | Infinity Island | | | Brinkley | | | Purple | | | Matterhorn | | |
Wayne | | | Holy Batmobile | | | Boys | | | Don't Play Poker | | | Gotham City | | | Pass Me | | | Biff, Bam, | | | Kersh & Trouty | | |
|
Game 95 | Bat | | | Waterbury | | | Winged | | | Atmospheric | | | Infinity Island | | | Brinkley | | | Purple | | | Matterhorn | | |
Wayne | | | Holy Batmobile | | | Boys | | | Don't Play Poker | | | Gotham City | | | Pass Me | | | Biff, Bam, | | | Kersh & Trouty | | |
|
Game 96 | Bat | | | Waterbury | | | Winged | | | Atmospheric | | | Infinity Island | | | Brinkley | | | Purple | | | Matterhorn | | |
Wayne | | | Holy Batmobile | | | Boys | | | Don't Play Poker | | | Gotham City | | | Pass Me | | | Biff, Bam, | | | Kersh & Trouty | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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