Game 25 | He-Man!!! | 4 | Box | Hit Us | 7 | Box | Winger's | 5 | Box | Ty's | 6 | Box | California | 2 | | Bill Murray | 3 | | Kingston | 2 | | Venkman | 4 | |
Perring | 2 | Box | Groundhog Central | 4 | Box* | Reese's Pieces | 5 | Box | The Thing | 2 | Box* | Passage | 4 | | Fort Knox | 3 | | Zissou | 6 | | Proton | 3 | |
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Game 26 | He-Man!!! | 2 | Box* | Hit Us | 4 | Box | Winger's | 4 | Box | Ty's | 4 | Box | California | 1 | | Bill Murray | 5 | | Kingston | 1 | | Venkman | 3 | |
Perring | 5 | Box | Groundhog Central | 7 | Box | Reese's Pieces | 6 | Box | The Thing | 1 | Box | Passage | 1 | | Fort Knox | 5 | | Zissou | 5 | | Proton | 0 | |
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Game 27 | He-Man!!! | 4 | Box | Hit Us | 0 | Box | Winger's | 1 | Box | Ty's | 1 | Box | California | 5 | | Bill Murray | 1 | | Kingston | 5 | | Venkman | 5 | |
Perring | 7 | Box | Groundhog Central | 3 | Box* | Reese's Pieces | 6 | Box | The Thing | 0 | Box | Passage | 0 | | Fort Knox | 2 | | Zissou | 2 | | Proton | 1 | |
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Game 28 | Groundhog Central | 2 | Box | Zissou | 4 | Box* | Proton | 2 | Box | Reese's Pieces | 4 | Box | He-Man!!! | 3 | | Hit Us | 3 | | Kingston | 4 | | Venkman | 7 | |
Passage | 3 | Box* | The Thing | 2 | Box | Fort Knox | 1 | Box | Perring | 2 | Box | Winger's | 4 | | California | 4 | | Ty's | 4 | | Bill Murray | 1 | |
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Game 29 | Groundhog Central | 4 | Box* | Zissou | 2 | Box | Proton | 5 | Box | Reese's Pieces | 6 | Box | He-Man!!! | 5 | | Hit Us | 6 | | Kingston | 4 | | Venkman | 3 | |
Passage | 4 | Box | The Thing | 3 | Box | Fort Knox | 5 | Box | Perring | 7 | Box | Winger's | 5 | | California | 0 | | Ty's | 6 | | Bill Murray | 0 | |
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Game 30 | Groundhog Central | 6 | Box | Zissou | 9 | Box | Proton | 6 | Box | Reese's Pieces | 4 | Box | He-Man!!! | 7 | | Hit Us | 1 | | Kingston | 2 | | Venkman | 3 | |
Passage | 3 | Box | The Thing | 5 | Box | Fort Knox | 5 | Box* | Perring | 3 | Box* | Winger's | 4 | | California | 3 | | Ty's | 6 | | Bill Murray | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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