Game 115 | Atlanta | 1 | Box | Portland | 3 | Box | Monopoly | 8 | Box | Sorryton | 3 | Box | Loose | 6 | | Eastwick | 5 | | SoCal | 3 | | Avalon Hill | 8 | |
Knoxville | 6 | Box | Florida | 4 | Box* | Late Night | 5 | Box | Andreja | 2 | Box | Light's | 7 | | Minnesota | 3 | | Qwyjibo | 2 | | Boom!!! Tetris | 4 | |
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Game 116 | Atlanta | 5 | Box | Portland | 3 | Box* | Monopoly | 4 | Box | Sorryton | 2 | Box | Loose | 2 | | Eastwick | 2 | | SoCal | 7 | | Avalon Hill | 7 | |
Knoxville | 9 | Box | Florida | 4 | Box | Late Night | 4 | Box | Andreja | 5 | Box | Light's | 10 | | Minnesota | 6 | | Qwyjibo | 2 | | Boom!!! Tetris | 2 | |
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Game 117 | Atlanta | 3 | Box | Portland | 3 | Box | Monopoly | 1 | Box | Sorryton | 4 | Box* | Loose | 6 | | Eastwick | 10 | | SoCal | 2 | | Avalon Hill | 5 | |
Knoxville | 5 | Box | Florida | 3 | Box* | Late Night | 6 | Box | Andreja | 5 | Box | Light's | 2 | | Minnesota | 4 | | Qwyjibo | 2 | | Boom!!! Tetris | 2 | |
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Game 118 | Atlanta | 7 | Box | Portland | 3 | Box* | Monopoly | 1 | Box | Sorryton | 7 | Box | Late Night | 5 | | Florida | 4 | | Andreja | 6 | | Knoxville | 5 | |
Qwyjibo | 6 | Box | Boom!!! Tetris | 3 | Box | Loose | 3 | Box* | Eastwick | 4 | Box | Light's | 1 | | Avalon Hill | 7 | | Minnesota | 2 | | SoCal | 6 | |
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Game 119 | Atlanta | 1 | Box | Portland | 4 | Box | Monopoly | 2 | Box* | Sorryton | 0 | Box | Late Night | 2 | | Florida | 6 | | Andreja | 3 | | Knoxville | 6 | |
Qwyjibo | 4 | Box | Boom!!! Tetris | 1 | Box | Loose | 5 | Box | Eastwick | 5 | Box | Light's | 6 | | Avalon Hill | 6 | | Minnesota | 7 | | SoCal | 3 | |
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Game 120 | Atlanta | 7 | Box | Portland | 2 | Box | Monopoly | 3 | Box | Sorryton | 2 | Box | Late Night | 3 | | Florida | 4 | | Andreja | 9 | | Knoxville | 6 | |
Qwyjibo | 1 | Box | Boom!!! Tetris | 2 | Box | Loose | 3 | Box | Eastwick | 2 | Box | Light's | 4 | | Avalon Hill | 5 | | Minnesota | 2 | | SoCal | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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