Game 31 | Maris | 7 | Box | Zephyr Cove | 4 | Box | Harlem | 10 | Box | Polo Grounds | 2 | Box* | Go Richmond | 3 | | Kitty Hawk | 5 | | Louisville | 3 | | Bronxboro | 3 | |
Staten Island | 9 | Box | Genetic | 5 | Box | St. Louis | 2 | Box | Reese's | 3 | Box | House | 4 | | Chicago | 3 | | Danbury | 4 | | Chandeliers | 5 | |
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Game 32 | Maris | 5 | Box | Zephyr Cove | 6 | Box | Harlem | 4 | Box | Polo Grounds | 3 | Box | Go Richmond | 2 | | Kitty Hawk | 4 | | Louisville | 6 | | Bronxboro | 6 | |
Staten Island | 3 | Box | Genetic | 5 | Box | St. Louis | 4 | Box | Reese's | 6 | Box | House | 5 | | Chicago | 6 | | Danbury | 5 | | Chandeliers | 5 | |
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Game 33 | Maris | 7 | Box | Zephyr Cove | 7 | Box | Harlem | 3 | Box | Polo Grounds | 5 | Box | Go Richmond | 4 | | Kitty Hawk | 4 | | Louisville | 11 | | Bronxboro | 4 | |
Staten Island | 4 | Box | Genetic | 2 | Box | St. Louis | 7 | Box | Reese's | 0 | Box | House | 5 | | Chicago | 5 | | Danbury | 3 | | Chandeliers | 2 | |
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Game 34 | Danbury | 6 | Box* | Chandeliers | 5 | Box | Reese's | 4 | Box | Genetic | 2 | Box | Go Richmond | 5 | | Kitty Hawk | 4 | | Louisville | 5 | | Bronxboro | 4 | |
Staten Island | 4 | Box | St. Louis | 7 | Box | House | 4 | Box | Chicago | 4 | Box | Polo Grounds | 3 | | Zephyr Cove | 5 | | Maris | 8 | | Harlem | 1 | |
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Game 35 | Danbury | 3 | Box | Chandeliers | 3 | Box | Reese's | 3 | Box | Genetic | 3 | Box | Go Richmond | 9 | | Kitty Hawk | 2 | | Louisville | 5 | | Bronxboro | 5 | |
Staten Island | 7 | Box | St. Louis | 3 | Box | House | 5 | Box | Chicago | 2 | Box | Polo Grounds | 4 | | Zephyr Cove | 2 | | Maris | 3 | | Harlem | 6 | |
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Game 36 | Danbury | 6 | Box | Chandeliers | 5 | Box | Reese's | 4 | Box | Genetic | 4 | Box* | Go Richmond | 5 | | Kitty Hawk | 3 | | Louisville | 8 | | Bronxboro | 3 | |
Staten Island | 4 | Box* | St. Louis | 5 | Box | House | 7 | Box | Chicago | 5 | Box* | Polo Grounds | 5 | | Zephyr Cove | 2 | | Maris | 5 | | Harlem | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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