Game 43 | Plastic Ono | 3 | Box | In My Life | 8 | Box | Abbey Road | 3 | Box | Sunset | 3 | Box | Broomall | 6 | | Rome | 4 | | Dinkytown | 9 | | London | 6 | |
Penny Lane | 1 | Box | Underground | 4 | Box | Stu Sutcliffe | 7 | Box | Hard Days | 7 | Box | Volkswagon | 6 | | Big Mack | 7 | | Paperback | 3 | | Ringo's | 0 | |
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Game 44 | Plastic Ono | 6 | Box | In My Life | 4 | Box | Abbey Road | 5 | Box | Sunset | 4 | Box | Broomall | 5 | | Rome | 8 | | Dinkytown | 2 | | London | 6 | |
Penny Lane | 3 | Box* | Underground | 6 | Box* | Stu Sutcliffe | 6 | Box | Hard Days | 4 | Box | Volkswagon | 4 | | Big Mack | 5 | | Paperback | 9 | | Ringo's | 7 | |
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Game 45 | Plastic Ono | 2 | Box | In My Life | 5 | Box | Abbey Road | 2 | Box | Sunset | 3 | Box | Broomall | 4 | | Rome | 4 | | Dinkytown | 6 | | London | 4 | |
Penny Lane | 2 | Box | Underground | 3 | Box | Stu Sutcliffe | 4 | Box | Hard Days | 3 | Box | Volkswagon | 17 | | Big Mack | 9 | | Paperback | 3 | | Ringo's | 8 | |
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Game 46 | Volkswagon | 4 | Box | Hard Days | 5 | Box | Underground | 3 | Box | Paperback | 4 | Box* | Plastic Ono | 3 | | Rome | 4 | | Abbey Road | 5 | | Sunset | 3 | |
Penny Lane | 1 | Box | Big Mack | 2 | Box | Stu Sutcliffe | 4 | Box | Ringo's | 4 | Box | Broomall | 8 | | London | 5 | | In My Life | 2 | | Dinkytown | 3 | |
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Game 47 | Volkswagon | 2 | Box* | Hard Days | 2 | Box | Underground | 3 | Box | Paperback | 4 | Box | Plastic Ono | 3 | | Rome | 5 | | Abbey Road | 4 | | Sunset | 6 | |
Penny Lane | 6 | Box | Big Mack | 2 | Box | Stu Sutcliffe | 4 | Box | Ringo's | 1 | Box | Broomall | 7 | | London | 3 | | In My Life | 2 | | Dinkytown | 3 | |
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Game 48 | Volkswagon | 6 | Box | Hard Days | 8 | Box | Underground | 5 | Box | Paperback | 1 | Box | Plastic Ono | 4 | | Rome | 7 | | Abbey Road | 6 | | Sunset | 3 | |
Penny Lane | 5 | Box | Big Mack | 3 | Box | Stu Sutcliffe | 2 | Box | Ringo's | 1 | Box | Broomall | 6 | | London | 4 | | In My Life | 3 | | Dinkytown | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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