Game 49 | London | 4 | Box | Broomall | 3 | Box | In My Life | 5 | Box | Dinkytown | 4 | Box | Plastic Ono | 5 | | Rome | 1 | | Abbey Road | 2 | | Sunset | 1 | |
Hard Days | 3 | Box | Volkswagon | 2 | Box* | Underground | 3 | Box* | Paperback | 2 | Box | Penny Lane | 5 | | Big Mack | 1 | | Stu Sutcliffe | 4 | | Ringo's | 5 | |
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Game 50 | London | 3 | Box | Broomall | 8 | Box | In My Life | 1 | Box | Dinkytown | 1 | Box* | Plastic Ono | 4 | | Rome | 4 | | Abbey Road | 2 | | Sunset | 2 | |
Hard Days | 0 | Box | Volkswagon | 6 | Box | Underground | 3 | Box* | Paperback | 2 | Box | Penny Lane | 7 | | Big Mack | 4 | | Stu Sutcliffe | 4 | | Ringo's | 6 | |
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Game 51 | London | 1 | Box | Broomall | 5 | Box | In My Life | 4 | Box | Dinkytown | 1 | Box | Plastic Ono | 3 | | Rome | 3 | | Abbey Road | 7 | | Sunset | 2 | |
Hard Days | 3 | Box | Volkswagon | 7 | Box | Underground | 4 | Box | Paperback | 1 | Box | Penny Lane | 4 | | Big Mack | 1 | | Stu Sutcliffe | 2 | | Ringo's | 8 | |
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Game 52 | Hard Days | 6 | Box* | Underground | 1 | Box | Paperback | 5 | Box* | Penny Lane | 5 | Box | Plastic Ono | 5 | | Rome | 2 | | Abbey Road | 6 | | Sunset | 2 | |
Big Mack | 1 | Box | Stu Sutcliffe | 4 | Box | Ringo's | 3 | Box | Volkswagon | 10 | Box | Broomall | 2 | | London | 6 | | In My Life | 8 | | Dinkytown | 1 | |
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Game 53 | Hard Days | 4 | Box | Underground | 4 | Box | Paperback | 3 | Box | Penny Lane | 2 | Box | Plastic Ono | 6 | | Rome | 1 | | Abbey Road | 4 | | Sunset | 6 | |
Big Mack | 0 | Box | Stu Sutcliffe | 4 | Box | Ringo's | 5 | Box | Volkswagon | 2 | Box | Broomall | 2 | | London | 6 | | In My Life | 3 | | Dinkytown | 4 | |
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Game 54 | Hard Days | 3 | Box | Underground | 1 | Box* | Paperback | 3 | Box | Penny Lane | 6 | Box | Plastic Ono | 7 | | Rome | 2 | | Abbey Road | 4 | | Sunset | 3 | |
Big Mack | 0 | Box | Stu Sutcliffe | 5 | Box | Ringo's | 3 | Box | Volkswagon | 2 | Box | Broomall | 4 | | London | 8 | | In My Life | 6 | | Dinkytown | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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