Game 133 | Billy Beane | 3 | Box | Blast | 5 | Box | Billy's | 6 | Box | The not so Grateful | 3 | Box | Rich | 4 | | Already | 6 | | Paso Robles | 3 | | Crestone | 4 | |
Atlanta | 7 | Box | We Will | 2 | Box | TINSTAAPP | 4 | Box | Gonna Make | 3 | Box | House | 5 | | Big | 3 | | Fulbright | 2 | | Random | 4 | |
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Game 134 | Billy Beane | 2 | Box* | Blast | 5 | Box | Billy's | 3 | Box | The not so Grateful | 4 | Box | Rich | 3 | | Already | 3 | | Paso Robles | 6 | | Crestone | 6 | |
Atlanta | 5 | Box | We Will | 3 | Box | TINSTAAPP | 5 | Box | Gonna Make | 2 | Box | House | 4 | | Big | 7 | | Fulbright | 3 | | Random | 8 | |
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Game 135 | Billy Beane | 4 | Box | Blast | 4 | Box | Billy's | 5 | Box | The not so Grateful | 6 | Box | Rich | 6 | | Already | 3 | | Paso Robles | 3 | | Crestone | 5 | |
Atlanta | 2 | Box* | We Will | 4 | Box | TINSTAAPP | 2 | Box | Gonna Make | 0 | Box | House | 3 | | Big | 9 | | Fulbright | 4 | | Random | 4 | |
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Game 136 | Billy Beane | 1 | Box | Rich | 8 | Box | Billy's | 4 | Box | Paso Robles | 3 | Box* | Blast | 2 | | Already | 4 | | The not so Grateful | 2 | | Crestone | 4 | |
Atlanta | 9 | Box | House | 4 | Box | TINSTAAPP | 0 | Box | Fulbright | 6 | Box | We Will | 6 | | Big | 1 | | Gonna Make | 5 | | Random | 1 | |
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Game 137 | Billy Beane | 6 | Box* | Rich | 7 | Box | Billy's | 4 | Box | Paso Robles | 5 | Box* | Blast | 5 | | Already | 4 | | The not so Grateful | 5 | | Crestone | 6 | |
Atlanta | 7 | Box | House | 3 | Box* | TINSTAAPP | 7 | Box | Fulbright | 1 | Box | We Will | 3 | | Big | 2 | | Gonna Make | 4 | | Random | 5 | |
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Game 138 | Billy Beane | 4 | Box | Rich | 5 | Box | Billy's | 3 | Box | Paso Robles | 4 | Box* | Blast | 2 | | Already | 3 | | The not so Grateful | 4 | | Crestone | 3 | |
Atlanta | 6 | Box | House | 1 | Box | TINSTAAPP | 2 | Box | Fulbright | 2 | Box | We Will | 2 | | Big | 2 | | Gonna Make | 4 | | Random | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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