Game 145 | Here Come | 6 | Box | Weisinger | 4 | Box | California | 3 | Box | Bully | 4 | Box* | Bellvue Hospital | 2 | | Minnesota | 2 | | Fusilli | 5 | | Ames | 5 | |
Krypton | 2 | Box | Fukushima | 4 | Box | Metropolis | 5 | Box | Davenport | 3 | Box | Mr. Mxyzptlk | 1 | | Jor El | 3 | | Heavenly | 2 | | Machu Picchu | 5 | |
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Game 146 | Here Come | 5 | Box | Weisinger | 7 | Box | California | 3 | Box | Bully | 4 | Box | Bellvue Hospital | 3 | | Minnesota | 4 | | Fusilli | 7 | | Ames | 6 | |
Krypton | 6 | Box | Fukushima | 7 | Box | Metropolis | 7 | Box | Davenport | 7 | Box | Mr. Mxyzptlk | 4 | | Jor El | 2 | | Heavenly | 4 | | Machu Picchu | 2 | |
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Game 147 | Here Come | 3 | Box | Weisinger | 3 | Box* | California | 3 | Box* | Bully | 2 | Box | Bellvue Hospital | 5 | | Minnesota | 4 | | Fusilli | 4 | | Ames | 4 | |
Krypton | 3 | Box | Fukushima | 4 | Box | Metropolis | 6 | Box | Davenport | 6 | Box | Mr. Mxyzptlk | 2 | | Jor El | 2 | | Heavenly | 4 | | Machu Picchu | 4 | |
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Game 148 | Weisinger | 8 | Box | Here Come | 11 | Box | Bully | 2 | Box | California | 7 | Box | Bellvue Hospital | 3 | | Minnesota | 6 | | Fusilli | 4 | | Ames | 3 | |
Fukushima | 2 | Box | Krypton | 4 | Box | Davenport | 6 | Box | Metropolis | 2 | Box | Mr. Mxyzptlk | 3 | | Jor El | 6 | | Heavenly | 7 | | Machu Picchu | 3 | |
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Game 149 | Weisinger | 7 | Box | Here Come | 3 | Box | Bully | 7 | Box | California | 2 | Box | Bellvue Hospital | 3 | | Minnesota | 5 | | Fusilli | 5 | | Ames | 5 | |
Fukushima | 5 | Box | Krypton | 11 | Box | Davenport | 6 | Box | Metropolis | 5 | Box | Mr. Mxyzptlk | 2 | | Jor El | 4 | | Heavenly | 4 | | Machu Picchu | 0 | |
|
Game 150 | Weisinger | 6 | Box | Here Come | 3 | Box | Bully | 2 | Box | California | 9 | Box | Bellvue Hospital | 1 | | Minnesota | 1 | | Fusilli | 4 | | Ames | 8 | |
Fukushima | 6 | Box | Krypton | 4 | Box* | Davenport | 6 | Box | Metropolis | 5 | Box | Mr. Mxyzptlk | 9 | | Jor El | 3 | | Heavenly | 4 | | Machu Picchu | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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