Game 121 | Bellvue Hospital | 4 | Box | Minnesota | 4 | Box | Here Come | 2 | Box | Weisinger | 4 | Box | Jor El | 6 | | Krypton | 0 | | Fukushima | 3 | | Heavenly | 2 | |
Fusilli | 6 | Box | Ames | 7 | Box | California | 1 | Box | Bully | 1 | Box | Machu Picchu | 2 | | Metropolis | 0 | | Davenport | 10 | | Mr. Mxyzptlk | 9 | |
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Game 122 | Bellvue Hospital | 3 | Box* | Minnesota | 3 | Box* | Here Come | 5 | Box | Weisinger | 3 | Box | Jor El | 4 | | Krypton | 4 | | Fukushima | 2 | | Heavenly | 5 | |
Fusilli | 10 | Box | Ames | 5 | Box | California | 6 | Box | Bully | 6 | Box | Machu Picchu | 7 | | Metropolis | 2 | | Davenport | 2 | | Mr. Mxyzptlk | 3 | |
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Game 123 | Bellvue Hospital | 3 | Box | Minnesota | 2 | Box | Here Come | 6 | Box | Weisinger | 7 | Box | Jor El | 4 | | Krypton | 1 | | Fukushima | 4 | | Heavenly | 3 | |
Fusilli | 5 | Box | Ames | 3 | Box | California | 2 | Box | Bully | 2 | Box | Machu Picchu | 1 | | Metropolis | 5 | | Davenport | 4 | | Mr. Mxyzptlk | 5 | |
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Game 124 | Ames | 4 | Box | Bully | 6 | Box* | Here Come | 4 | Box | California | 1 | Box | Bellvue Hospital | 3 | | Minnesota | 7 | | Fusilli | 3 | | Weisinger | 2 | |
Machu Picchu | 2 | Box | Davenport | 2 | Box | Krypton | 4 | Box* | Metropolis | 2 | Box | Mr. Mxyzptlk | 6 | | Jor El | 4 | | Heavenly | 5 | | Fukushima | 3 | |
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Game 125 | Ames | 7 | Box | Bully | 3 | Box | Here Come | 9 | Box | California | 4 | Box | Bellvue Hospital | 4 | | Minnesota | 6 | | Fusilli | 3 | | Weisinger | 1 | |
Machu Picchu | 2 | Box | Davenport | 5 | Box* | Krypton | 10 | Box | Metropolis | 5 | Box | Mr. Mxyzptlk | 9 | | Jor El | 6 | | Heavenly | 6 | | Fukushima | 9 | |
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Game 126 | Ames | 6 | Box | Bully | 1 | Box | Here Come | 3 | Box | California | 4 | Box | Bellvue Hospital | 1 | | Minnesota | 5 | | Fusilli | 6 | | Weisinger | 6 | |
Machu Picchu | 0 | Box | Davenport | 4 | Box | Krypton | 2 | Box | Metropolis | 7 | Box | Mr. Mxyzptlk | 8 | | Jor El | 3 | | Heavenly | 4 | | Fukushima | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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