Game 37 | Bully | 5 | Box | Minnesota | 3 | Box* | Here Come | 7 | Box | Weisinger | 3 | Box | Bellvue Hospital | 4 | | California | 2 | | Ames | 3 | | Fusilli | 4 | |
Davenport | 2 | Box* | Jor El | 3 | Box | Krypton | 3 | Box | Fukushima | 4 | Box | Mr. Mxyzptlk | 3 | | Metropolis | 4 | | Machu Picchu | 6 | | Heavenly | 5 | |
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Game 38 | Bully | 4 | Box | Minnesota | 5 | Box | Here Come | 5 | Box | Weisinger | 2 | Box* | Bellvue Hospital | 2 | | California | 7 | | Ames | 8 | | Fusilli | 3 | |
Davenport | 2 | Box | Jor El | 2 | Box | Krypton | 2 | Box | Fukushima | 2 | Box | Mr. Mxyzptlk | 10 | | Metropolis | 8 | | Machu Picchu | 3 | | Heavenly | 5 | |
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Game 39 | Bully | 2 | Box | Minnesota | 5 | Box | Here Come | 2 | Box | Weisinger | 5 | Box | Bellvue Hospital | 4 | | California | 3 | | Ames | 5 | | Fusilli | 3 | |
Davenport | 9 | Box | Jor El | 3 | Box | Krypton | 4 | Box* | Fukushima | 6 | Box | Mr. Mxyzptlk | 5 | | Metropolis | 7 | | Machu Picchu | 5 | | Heavenly | 3 | |
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Game 40 | Bellvue Hospital | 7 | Box | Minnesota | 5 | Box | Here Come | 2 | Box | Weisinger | 0 | Box | Fukushima | 4 | | Heavenly | 4 | | Machu Picchu | 5 | | Metropolis | 6 | |
Fusilli | 3 | Box | Ames | 0 | Box | California | 6 | Box | Bully | 2 | Box | Davenport | 5 | | Mr. Mxyzptlk | 3 | | Jor El | 4 | | Krypton | 4 | |
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Game 41 | Bellvue Hospital | 4 | Box | Minnesota | 7 | Box | Here Come | 1 | Box | Weisinger | 6 | Box | Fukushima | 7 | | Heavenly | 3 | | Machu Picchu | 6 | | Metropolis | 1 | |
Fusilli | 3 | Box | Ames | 5 | Box* | California | 3 | Box | Bully | 1 | Box | Davenport | 5 | | Mr. Mxyzptlk | 4 | | Jor El | 4 | | Krypton | 2 | |
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Game 42 | Bellvue Hospital | 2 | Box | Minnesota | 6 | Box | Here Come | 3 | Box | Weisinger | 4 | Box | Fukushima | 8 | | Heavenly | 4 | | Machu Picchu | 4 | | Metropolis | 1 | |
Fusilli | 7 | Box | Ames | 2 | Box | California | 2 | Box | Bully | 4 | Box | Davenport | 2 | | Mr. Mxyzptlk | 3 | | Jor El | 4 | | Krypton | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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