Game 79 | Wolf | 5 | Box | Fearful | 10 | Box | Hooterville | 3 | Box | Big Mountain | 6 | Box | Pike's | 6 | | Snoqualmie | 4 | | Spokane | 5 | | North By Northwest | 4 | |
Walla Walla | 10 | Box | X | 0 | Box | Griffey, Edgar, and | 5 | Box | Cobble Beach | 4 | Box | Colorado | 4 | | Oregon | 2 | | Seattle | 4 | | Axe | 5 | |
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Game 80 | Wolf | 9 | Box | Fearful | 3 | Box | Hooterville | 2 | Box* | Big Mountain | 4 | Box | Pike's | 8 | | Snoqualmie | 9 | | Spokane | 1 | | North By Northwest | 2 | |
Walla Walla | 2 | Box | X | 3 | Box | Griffey, Edgar, and | 4 | Box | Cobble Beach | 5 | Box | Colorado | 5 | | Oregon | 0 | | Seattle | 5 | | Axe | 7 | |
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Game 81 | Wolf | 2 | Box | Fearful | 4 | Box | Hooterville | 6 | Box | Big Mountain | 7 | Box | Pike's | 6 | | Snoqualmie | 7 | | Spokane | 1 | | North By Northwest | 5 | |
Walla Walla | 6 | Box | X | 0 | Box | Griffey, Edgar, and | 2 | Box | Cobble Beach | 4 | Box | Colorado | 3 | | Oregon | 5 | | Seattle | 6 | | Axe | 6 | |
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Game 82 | Wolf | 5 | Box | Fearful | 3 | Box | Hooterville | 0 | Box | Big Mountain | 6 | Box | Snoqualmie | 8 | | Pike's | 7 | | North By Northwest | 6 | | Spokane | 4 | |
Walla Walla | 1 | Box | X | 5 | Box | Axe | 8 | Box | Cobble Beach | 3 | Box | Oregon | 4 | | Colorado | 3 | | Seattle | 6 | | Griffey, Edgar, and | 5 | |
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Game 83 | Wolf | 6 | Box | Fearful | 5 | Box | Hooterville | 3 | Box | Big Mountain | 2 | Box | Snoqualmie | 3 | | Pike's | 3 | | North By Northwest | 2 | | Spokane | 5 | |
Walla Walla | 3 | Box | X | 6 | Box | Axe | 3 | Box* | Cobble Beach | 3 | Box | Oregon | 5 | | Colorado | 3 | | Seattle | 4 | | Griffey, Edgar, and | 8 | |
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Game 84 | Wolf | 4 | Box | Fearful | 1 | Box | Hooterville | 8 | Box | Big Mountain | 6 | Box | Snoqualmie | 1 | | Pike's | 3 | | North By Northwest | 0 | | Spokane | 4 | |
Walla Walla | 4 | Box | X | 5 | Box* | Axe | 2 | Box | Cobble Beach | 1 | Box | Oregon | 5 | | Colorado | 4 | | Seattle | 4 | | Griffey, Edgar, and | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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